Enemy: Bokoblin

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Bokoblin is an enemy type in Hyrule Warriors: Age of Calamity. Bokoblins are mainly found composing hordes of small enemies, but large ones may appear as "powerful foes" with weak-point gauges, especially in early-game outposts.

Bokoblin hordes generally use random melee attacks. If the player is constantly attacking while in range, getting hit by these attacks is rare.

Some groups of bokoblins have a unified ranged attack. An alert horn sounds, similar to the sound effect used when a lookout enemy spots the player in Breath of the Wild, then the group throws an array of spinning Bokoblin Clubs [add link] in unison. They are still holding their melee clubs after this attack. The attack will ragdoll a player who is not guarding, and push a guarding player backwards but not ragdoll them. The attack can be dodged, but the reaction time available after the horn sounds is short.

Large bokoblins with weak-point gauges will generally have one of four combat builds, corresponding to the four combat runes, which the game prompts the player to use in defeating them. They can be defeated without use of the specified runes, but it is more difficult.

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